CSCI 3161

Intro Comp Graph & Animation

Lec 01 selected

The course provides students with a practical foundation in high-level computer animation programming. Through the development of a significant project using industry standard graphics libraries, students will learn proven techniques that have become common currency in the field of computer animation.

Sections

Lecture

From the syllabus

From the 2026 syllabus by Stephen Brooks. Open the course page

Grading

40%Tests (2)
20%Programming assignments (2)
40%Final project

Textbook

  • OpenGL: A Primer, 3rd Edition, Edward Angel

Course rules

Late work
Assignments lose 5% per day or part-day; work over 3 days late may receive no credit.
Project deadline
The final project cannot be submitted late; there are no exceptions.
Academic honesty
Submitted work and assignment code must be your own; do not share or write code for other students.

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