CSCI 3161
Intro Comp Graph & Animation
Lec 01 selected
The course provides students with a practical foundation in high-level computer animation programming. Through the development of a significant project using industry standard graphics libraries, students will learn proven techniques that have become common currency in the field of computer animation.
Sections
Lecture
Lec 01
Mon, Wed 13:05-14:25
From the syllabus
From the 2026 syllabus by Stephen Brooks. Open the course page
Grading
40%Tests (2)
20%Programming assignments (2)
40%Final project
Textbook
- OpenGL: A Primer, 3rd Edition, Edward Angel
Course rules
- Late work
- Assignments lose 5% per day or part-day; work over 3 days late may receive no credit.
- Project deadline
- The final project cannot be submitted late; there are no exceptions.
- Academic honesty
- Submitted work and assignment code must be your own; do not share or write code for other students.
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