MGMT 5004
User Experience Part I
Lec 80 selected
Understanding of theories and practices of human computer interaction is a key determinant of organizational success. This course explores how technology affects human use, and examines the process from conception of an idea to design and evaluation, with a particular emphasis on Web-based activities. The course discusses individuals’ and groups’ information seeking behaviours in public and private contexts, and the theories and models of information seeking behaviour that contribute to a nuanced understanding of the user experience.
Sections
Lecture
Lec 80
Online
From the syllabus
From the Summer 2024 syllabus by Ryan Deschamps. Winter 2027 is taught by Toze S., so details may differ. Open the PDF
Grading
10%ParticipationWeekly
25%Rapid mobile application design projectGroup project
30%User experience prototype testing
25%Research paper or mobile application storyboardChoose one option
Textbooks
- Interaction Design: Beyond Human-Computer Interaction, Helen Sharp, Jenny Preece, and Yvonne Rogers (optional)
- Designing with the Mind in Mind: A Simple Guide to Understanding User Interface Design Guidelines, Jeff Johnson (optional)
Course rules
- Late work
- Late assignments lose 5% per day, including weekends; work seven or more days late is normally not accepted.
- Recording
- Students may not record lectures without the instructor’s prior written consent or an approved accommodation.
- Absences
- Contact the instructor about extended absences due to emergencies or illness.
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