ENTA 1103

Figure Sculpting in Entertainment Arts

Lec R10 and Lec R10 selected

Students will learn how to create 3D representations of the human figure, first in clay and then in digital format. During the first weeks of the course, they will focus on constructing a clay model of a human body, building the skeleton, and adding the muscles on top until the completion of the human anatomy. Once they fully understand the anatomy they will replicate the same elements in Zbrush, learning the basic tools and commands of ZbrushCore.

Sections

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Syllabus

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