ENTA 1120

3D Animation Principles and Techniques

Lec R10 and Lec R10 selected

In this course, students will learn animation principles and techniques, such as the basics of the Maya interface, the graph editor, references, kinematic systems, overlapping animation, stepped blocking workflow, emotions, acting, the basics of human form and movements, polish and tweak the animation, walk cycles, and how to positively take notes and feedback from others. The final assignment for the term is completing a short animation from start to finish including sound design and editing.

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Syllabus

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