COMP 4300
Intro to Game Programming
Lec 001 selected
Is an introductory course for students interested in learning the fundamentals of game programming. Topics include vector math for games, fundamentals of rendering, introduction to animation and artificial intelligence, collision detection, game physics and user-interfaces. Students are required to write a fully functional game during the course.
Sections
Lecture
Lec 001
Tue, Thu 15:30-16:45
Syllabus
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