CSCI 4471

Computer Graphics

Lec 1 and Tut 1R selected

This course is an overview of the principles and algorithms of computer graphics. Topics include: representation of primitive objects (curves, and surfaces), texture mapping, radiometry, graphic toolkits, and animation systems. Typical projects have ranged from coding animations to writing a ray tracer. Classes 3 hrs. and recitation 1.5 hrs. per week.

Sections

Lecture
Tutorial

Syllabus

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