COMP 1810
Game Design and Development 1
Lec 01, Lec 01 and Sem S01 selected
This course introduces the fundamentals of game design and development. Different elements of game design will be covered such as game concepts, character development, storytelling and narrative, core mechanics, and creating the user interface. Students will also learn to build and develop computer games using industry relevant tools.
Sections
Lecture, pick one
Lec 01
Tue, Thu 8:30-9:20
Lec 01
Mon 13:30-14:20
Seminar
Sem S01
Mon 14:30-15:20
Syllabus
Have the syllabus for COMP 1810? Share it and everyone gets the grading, textbooks and rules.