SENG 4660
Agile Game Development Process
Lec 01, Lec 01 and Lab L01 selected
Students are introduced to the concept of agile process methodology in the domain of game development. Students learn the scrum process and role of sprints and a scrum approach to teams. Students learn the activities of collecting user stories, agile planning, agile design, release management, quality assurance and production. Students explore agile framework encompassing governance, project and iteration management, and technical practices. Students work on a small project to apply agile methodologies to develop a small scale game.
Sections
Lecture, pick one
Lec 01
Mon 13:00-14:20
Lec 01
Tue 15:00-16:20
Lab
Lab L01
Fri 13:30-15:20
Syllabus
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