CPSC 3710

Computer Graphics

Lec A selected

Two- and three-dimensional geometric transformations. Viewing and projection principles. Object representation and simple lighting. Hidden line and surface removal, clipping. Surface Representations: Bezier and Spline methods. Texture mapping. Graphics pipeline programming. Prerequisite(s): One of Computer Science 2620 or admission to the Post-Diploma B.Sc. in Computer Science

Sections

Lecture

Syllabus

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