CPSC 3710
Computer Graphics
Lec A selected
Two- and three-dimensional geometric transformations. Viewing and projection principles. Object representation and simple lighting. Hidden line and surface removal, clipping. Surface Representations: Bezier and Spline methods. Texture mapping. Graphics pipeline programming. Prerequisite(s): One of Computer Science 2620 or admission to the Post-Diploma B.Sc. in Computer Science
Sections
Lecture
Lec A
Mon, Wed 15:00-16:15
Syllabus
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