ML 103

Digital Valhallas

Lec A and Tut T1 selected

Students will explore how games such as The Elder Scrolls V: Skyrim, Assassin’s Creed: Valhalla, and the God of War series draw upon, adapt, and/or represent cultural artifacts, beliefs, and practices connected to medieval Scandinavia and the Viking Age. Students will also examine how particular attitudes towards the Vikings are perpetuated by these games and their associated multimedia, including books, merchandise, fan communities, and fan-generated content, as well as their impact on broader popular beliefs about the Vikings.

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