ENTA 1231

Visual Scripting in Game Development

Lec R50 and Lec R50 selected

Students will deep dive into Unreal's blueprint visual scripting system to learn how to create gameplay within the engine. Programming concepts such as functions, variables, arrays, and loops will be taught to the students from a visual scripting perspective while also understanding and utilizing Unreal's Gameplay Framework.

Sections

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Syllabus

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