ENTA 1132

Environment Art in Game Development

Lec R10 and Lec R10 selected

Students will learn the fundamentals of video game asset creation using industry-standard tools. In this course, students will create a game-ready environment and props in Maya and craft textures and materials in Photoshop and Substance Painter. These assets will then be brought forward to present in a portfolio.

Sections

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Syllabus

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