ENTA 1132
Environment Art in Game Development
Lec R10 and Lec R10 selected
Students will learn the fundamentals of video game asset creation using industry-standard tools. In this course, students will create a game-ready environment and props in Maya and craft textures and materials in Photoshop and Substance Painter. These assets will then be brought forward to present in a portfolio.
Sections
Lecture, pick one
Lec R10
Thu 10:00-12:50
Lec R10
Thu 14:00-15:50
Syllabus
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