ENTA 1130
Game Design
Lec R10 and Lec R10 selected
Students will learn the fundamentals of game design and development by deep-diving into core game design theory and principles such as game feel, player psychology, choice, and more. They will produce design documents that familiarize them with the process of turning their creative ideas into tangible work.
Sections
Lecture, pick one
Lec R10
Tue 10:00-12:50
Lec R10
Tue 14:00-15:50
Syllabus
Have the syllabus for ENTA 1130? Share it and everyone gets the grading, textbooks and rules.