ENTA 1131
Technical Design in Game Development
Lec R10 and Lec R10 selected
Students will learn advanced features of the Unreal Engine and apply their knowledge of programming, art and design to create more technically inclined content, such as advanced AI, gameplay objects, terrain, foliage, physics objects, particle effects, and more. Each will be a piece for their technical design and technical art portfolio.
Sections
Lecture, pick one
Lec R10
Fri 10:00-12:50
Lec R10
Fri 14:00-15:50
Syllabus
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