ENTA 1330
UI and UX Design in Game Development
Lec A50 and Lec A50 selected
Students will learn and apply UI and UX best principles and practices while designing and building a UI system from concept to polish. Students will follow the full UX process from start to finish, including strategizing, defining, designing and prototyping, verifying and interacting, implementing, and documenting. By the end of the course, students will have a comprehensive understanding of the user and their needs and have a workable mobile game UI and case study for their portfolio.
Sections
Lecture, pick one
Lec A50
Mon 16:00-17:50
Lec A50
Mon 19:00-21:50
Syllabus
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